smallBug encounter
So I look back on the code and found a few, although it doesn't affect gameplay, there is some niche that have to be change or out right remove. I fix the bug where when you pause the game <esc> and press choosecharacter the game will still be freezed. Just have to add a line of code that I totally forgot during the time I create the pauseScreen. And it's seem that there is a hole in the collider when I set it up, so I when and fix it, not sure if there is more though. The stats increment seem ok to me, but i have fix it so now. if you do exit the shopmenu it'll immediately show the hp/mp bar instead of having to move away from the statue for a bit.
I still can't find a way to increment enemy health or dmg btw each wave though. because I left the stats of the enemy at their "local" script, now i can't really centralize the stats without sacrificing the customization of each enemy types.
Files
ANONE
A wave survival game
Status | Released |
Author | HoangTD |
Genre | Survival, Role Playing |
Tags | 2D, Pixel Art, Singleplayer, Top down shooter |
Languages | English |
More posts
- PostNoteFeb 09, 2020
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